Craps
Table Layout
Click
on any part of the craps table for a description of that particular
bet.
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Any
Craps
Any
Craps is a "One
Roll Proposition
Bet" that the
very next roll of the dice will be either a 2, 3, or
12.
Pays
7 to 1
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Any
Eleven
Any
Eleven is a "One
Roll Proposition Bet" that
the very next roll of the dice will be an 11.
Pays
15 to 1
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Any
Seven
Any
Seven is a "One
Roll Proposition
Bet" that the very next roll of the
dice will be a 7.
Pays
4 to 1
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Any
Three
Any
Three is a "One
Roll Proposition Bet" that
the very next roll of the dice will be a 3.
Pays
15 to 1
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Any
Twelve
Any
Twelve is a "One
Roll Proposition Bet" that
the very next roll of the dice will be a 12.
Pays
30 to 1
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Any
Two
Any
Two is a "One
Roll Proposition Bet" that
the very next roll of the dice will be a 2.
Pays
30 to 1
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Big
Eight
The
Big Eight bet may
be made at any time and pays even money if any eight
is rolled before any seven.
This
bet may be removed or added to at any time.
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Big
Six
The
Big Six bet may
be made at any time and pays even money if any six is
rolled before any seven.
This
bet may be removed or added to at any time.
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C
& E
C
& E are actually two
different "One Roll Proposition
Bets" - the C
is identical to Any Craps
and pays 7 to 1 while the E
is identical to Any Eleven
and pays 15 to 1.
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Come
Bets
The
Come Bet works
according to the same rules as the Pass
Line Bet except that the Come bet cannot
be made during the Come Out
Roll, and each Come bet may have a different
"Come Point" (similar
to the Pass Line bet's Point Number).
Come
bets are made by placing chips in the Come
Bet area, and then rolling the dice. Like
the Pass Line bet, the Come bet (still in the Come area)
wins on a 7 or 11, and loses on any Craps (2, 3, or
12); otherwise, the Come bet chips will be moved automatically
to the correct Come Point area.
The orignal Come bet, once moved to the Come Point area,
may neither be added to nor removed. If additional chips
are dropped into that Come Point area, they will be
interpreted as being a Free
Odds side bet on the original Come bet.
Come
bets that have been moved to the Come Point area win
if that Come Point repeats, and lose if a 7 is rolled.
Come
bets that win pay even money.
Come
bets, like Pass Line bets, allow Free Odds side bets,
once the Come Point is established.
Free
Odds chips that are bet on a Come bet are
"Off" or "not working"
on the Come Out Roll. This fact will always be obvious
because "Off" bets always have an "Off" marker placed
over the bet's top chip. This simply means that an "Off"
bet will neither win nor lose on the next roll of the
dice, as if it were not being bet at all.
In
the case where a Come bet that is sitting in the appropriate
Come Point area wins, and there is also new money in
the Come area on that roll, then this creates a situation
known as an "off and on" Come bet, where the previous,
winning Come bet moves "off" to make room for the new
Come bet arriving "on" the given Come Point bet area.
Due to the fact that the rectangular Come Point bet
area is so small, the previous, winning Come bet must
be merged with the newly won chips to make room for
the arriving "on" chips.
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Don't
Come Bets
The
Don't Come Bar
is bet by "Wrong Bettors"
who are betting with the house and "against the
dice."
The
Don't Come bet
works according to the same rules as the Don't
Pass bet except that the Don't Come bet cannot
be made during the Come Out
Roll, and each Don't Come bet may have a
different "Don't Come Point".
Don't
Come bets are made by placing chips on the Don't
Come Bar, and then rolling the dice. Like
the Don't Pass bet, the Don't Come bet (still on the
Don't Come Bar) loses on a 7 or 11, and wins on 2 or
3 (standing off, or pushing, on 12); otherwise, the
Don't Come bet chips will be moved automatically to
the correct Don't Come Point
area. The orignal Don't Come bet, once moved
to the Don't Come Point area, may not be added to, but
may be removed at any time.
To
bet a Free Odds
side bet, simply drop the additional chips into the
Don't Come Point area;
these chips will be interpreted automatically as being
a Free Odds bet.
Don't
Come bets that have been moved to the Don't Come Point
area win if a 7 is rolled, and lose if that that Don't
Come Point number repeats.
Don't
Come bets that win pay even money.
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Don't
Pass Bets
The
Don't Pass Bar
is bet by "Wrong Bettors"
who are betting with the house and "against the
dice."
On
the Come Out Roll,
the Don't Pass loses
on 7 or 11, and wins on 2 or 3; a roll of a 12 is considered
to be a "standoff" or a "push."
Once
a Point Number is
established, the Don't Pass
wins when the Pass Line
loses, and vice-versa.
Dont
Pass bets may not be increased once the Point Number
is established, but they may be decreased or removed
at any time.
To
bet a Free Odds
side bet, simply drop the additional chips into the
Don't Pass bet area after the Point Number has been
established; these chips will be interpreted automatically
as being a Free Odds bet.
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Field
Bets
Field
Bets are "One
Roll Bets" that the very next roll of
the dice will be either a 2, 3, 4, 9, 10, 11, or 12.
The
3, 4, 9, 10 and 11 pay even money while the 2 and 12
pay two to one.
The
Field Bet loses if the next roll is a 5, 6, 7 or 8.
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Free
Odds
Although
not indicated anywhere on the craps table, Free
Odds may be bet as side bets on all Pass
Line, Don't Pass,
Come, and Don't
Come bets.
To
understand how Free Odds
bets work, it is necessary to understand a bit more
about the probabilities involved in rolling two dice.
This is because Free Odds bets pay out according to
the mathematically true odds of a given roll occurring,
and as such, the house has no advantage on these bets!
In
order to make a Free Odds
bet, the player must first have made a bet on either
the Pass Line, Don't
Pass, Come,
or Don't Come. Let's
assume for the sake of having an example that there
is $5 bet on the Pass Line. The Free Odds bet is restricted
to be a maximum of X times the original $5 Pass Line
bet, where X is clearly indicated on the craps table,
saying "double odds" or "2 x Odds."
Let's
assume that this is a double odds table. Then for our
example, the player may bet a maximum of $10 in Free
Odds "behind the line"
in the unmarked Free Odds bet area. The Free Odds bet
wins or loses in the exact same way as the original
"base" bet, except that it pays out according to the
true odds. Suppose that the Point Number in this example
is 5, then if it repeats, the original Pass Line bet
will win $5, but the $10 bet as Free Odds will win an
additional $15, as calculated according to the following
probability table:
|
True
odds of a Point Number repeating before a 7
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| Point
= 4 |
Odds
are 2 to 1 against repeating |
| Point
= 5 |
Odds
are 3 to 2 against repeating |
| Point
= 6 |
Odds
are 6 to 5 against repeating |
| Point
= 8 |
Odds
are 6 to 5 against repeating |
| Point
= 9 |
Odds
are 3 to 2 against repeating |
| Point
= 10 |
Odds
are 2 to 1 against repeating |
Free
Odds work in reverse for "Wrong
Bettors" who bet the Don't Pass or Don't
Come, since they are betting with the house instead
of with the dice. In the above example, a Wrong Bettor
would have to "lay" $15 in Free Odds in hopes of winning
$10.
Free
Odds side bets may always be removed at any time.
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Hard
10
Hard
10
is a Proposition Bet
that double five's will be rolled before any 7 or before
an "Easy 10 " (the
"easy 10" roll is 6,4).
Pays
7 to 1
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Hard
4
Hard
4
is a Proposition Bet
that double two's will be rolled before any 7 or before
an "Easy 4" (the
"easy 4" roll is 3,1).
Pays
7 to 1
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Hard
6
Hard
6
is a Proposition Bet
that double three's will be rolled before any 7 or before
an "Easy 6" ("easy
6" rolls are 5,1 or 4,2).
Pays
9 to 1
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Hard
8
Hard
8
is a Proposition Bet
that double four's will be rolled before any 7 or before
an "Easy 8 " ("easy
8" rolls are 5,3 or 6,2).
Pays
9 to 1
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Horn
Bets
The
Horn Bet is a simpler,
faster way to bet Any 2,
Any 3, Any
11, and Any 12,
all at the same time. The bet pays out exactly as if
one-fourth of the bet were placed on each of the four
"Any #" bets. So, for example, with $4 bet on Horn,
hitting a 2 or 12, you would end up with $31 total;
and hitting a 3 or 11, you would end up with $16 total.
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Pass
Line Bets
The
Pass Line is the most popular bet in craps. Players betting
on the Pass Line are wagering that the dice will pass,
or that a point will be repeated before a seven-out occurs
as described below:
The
"Come Out Roll"
is the most significant roll in craps. It is the first
roll of the dice for a new shooter, and for the Pass
Line bettor, it may be a winner, a loser,
or it may establish a new "Point
Number" (described below). When it is the
Come Out Roll, the Pass Line bet wins with a 7 or 11,
loses with any Craps (2, 3, or 12), and establishes
a new Point Number otherwise.
The
"Point Number" is the number that the Pass Line bettor
is betting will repeat before a 7 is rolled.
Whenever there is a Point Number established, the "ON
puck" will be positioned above the number;
otherwise this marker puck will say "OFF" and will sit
in the upper left corner of the board.
After
a Point Number has been established (no longer the Come
Out Roll), the Pass Line bet wins if that Point Number
is repeated before a 7 is rolled; when the Point Number
repeats like this, the dice are said to have passed.
To
summarize, the Pass Line bet behaves differently depending
on whether or not there is a Point Number established.
If there is a Point Number, then the bet wins if the
dice pass (the Point Number repeats), or it loses if
a 7 is rolled (all other numbers are inconsequential).
If there is no Point Number, then it is said to be the
Come Out Roll, in which case the Pass Line wins on a
7 or 11, and loses on a 2, 3, or 12.
Pass
Line bets, once a Point Number is established, may not
be removed, but may be increased.
When
the Pass Line bet wins, it pays even money.
Pass
Line bets allow so-called "Free
Odds" side bets. In the case of the Pass
Line, the Free Odds bets are placed in the unlabeled
area "behind the line" - underneath the Pass Line region.
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Place
Bets: 4, 5, 6, 8, 9, 10
Place
Bets are not visibly labeled
on the craps board. They are made by dropping chips
over the little rectangular regions just below the larger
"number" regions, and just above the Come
area.
Place
Bets wager that the specified number gets rolled before
any 7.
Place
Bets are "Off" or
"not working" on the "Come
Out Roll". This fact will always be obvious
because "Off" bets always have an "Off" marker placed
over the bet's top chip. This simply means that an "Off"
bet will neither win nor lose on the next roll of the
dice, as if it were not being bet at all.
Place
Bet payouts are indicated on the chart below:
| Place
4 |
pays
9 to 5 |
| Place
5 |
pays
7 to 5 |
| Place
6 |
pays
7 to 6 |
| Place
8 |
pays
7 to 6 |
| Place
9 |
pays
7 to 5 |
| Place
10 |
pays
9 to 5 |
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